Gens/GS Source Description: Author: GerbilSoft Filesize: 1,413 kb Total Downloads: 1 Date stamp 20 Nov : 03:31
Gens/GS Windows
Gens/GS Windows Description: Author: GerbilSoft Filesize: 764 kb Total Downloads: 0 Date stamp 20 Nov : 03:30
Virtualbox linux 64bit
Virtualbox linux 64bit Description: Author: Sun Filesize: 35,275 kb Total Downloads: 0 Date stamp 20 Nov : 03:28
Virtualbox linux 32bit
Virtualbox linux 32bit Description: VirtualBox is a general-purpose full virtualizer for x86 hardware. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software. Author: Sun Filesize: 36,033 kb Total Downloads: 0 Date stamp 20 Nov : 03:26
Virtualbox 32bit
Virtualbox 32bit Description: VirtualBox is a general-purpose full virtualizer for x86 hardware. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software. Author: Sun Filesize: 34,447 kb Total Downloads: 0 Date stamp 20 Nov : 03:22
Virtualbox 64bit
Virtualbox 64bit Description: VirtualBox is a general-purpose full virtualizer for x86 hardware. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software. Author: Sun Filesize: 38,554 kb Total Downloads: 0 Date stamp 20 Nov : 03:22
iDeaS
iDeaS Description: Author: Lino Filesize: 259 kb Total Downloads: 0 Date stamp 13 Nov : 23:25
RockNES
RockNES Description: Author: Fx3 Filesize: 589 kb Total Downloads: 0 Date stamp 09 Nov : 23:24
MAMEUI32 0.128u3
MAMEUI32 0.128u3 Description: MameUI [formerly Mame32] is the GUI version of the M.ultiple A.rcade M.achine E.mulator, a program which seeks to document the
internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mam {more...] Author: mamedev Filesize: 7,937 kb Total Downloads: 3 Date stamp 09 Nov : 09:39
MAMEUI32 FX 0.128u3
MAMEUI32 FX 0.128u3 Description: MAMEUIFX is a derivative unofficial build based on the original MAME/MAMEUI source Author: Mamesick Filesize: 8,713 kb Total Downloads: 1 Date stamp 09 Nov : 09:38
Gens/GS Milestone 5.3 has been released for Linux and Windows
Here is what's new
* PIC compilation was broken due to the new CPU Flags code. * nasm´s -O3 optimization doesn´t work properly on the Gens code with older versions of nasm. Gens now uses the -O1 optimization instead.
* The 1.2.x branch is targeted at editing neocd games, specially ssrpg. * The sprites blocks can't be toggled anymore with the layer keys, because you couldn't toggle every sprite block this way. Now F5 toggles the fix layer and f6 toggles all the sprites blocks. To toggle sprites blocks, use the backspace key (default key - can be changed in the gui) to enter capture mode, then browse the blocks using right and left arrows, and finally capture with the C key (preferably in pause mode !). * Added "update neocd sprite block" to neocd options, thid does the opposite of capture mode, it takes the pngs, and converts them back to sprites using the data saved while in capture mode. * Added a translator for ssrpg (and only ssrpg). Available in "Game Options" once the game is loaded. Should be used with the console to get the address of the string to translate (you can use break $55120 and display a0 to get the address, or break $6858 and then display a0 to get the address of a text printed ingame, character by character (dialog usually)).
* Mike (dx) noticed donkey kong had some pink pixels around him in emudx mode, so we fixed them, now it looks better. * 1st boss of ninja warrior was freezing the game since raine 0.41, very old bug, fixed too. * Remember the video priority fix for cps2 in 0.50.13 ? Well, it wasn't perfect, there was at least 1 game which didn't like it : 1944, in the end of the 1st stage, some boats looked like some submarines with this fix. So I had to do a better fix, hopefully this time it works everywhere... * When loading a game failed (and a game was previously loaded), the gui crashed just after displaying the error message (when a rom was not found for example). * There was a very old bug in mshh : if black heart appears, the game resets while he is making his entrance. It was a very weird bug because of an optimization in starscream - worked around it, now it finally works ! (mshu was already working). * Be sure to exit with a return code of 0 for the stupid verbosity of vista which seems to complain when a program does not so.
* Substantial parts of inetcomm implemented (for Outlook). * Still better crypt32 support. * Memory management improvements. * Theming support for buttons. * Various bug fixes.
You can get the source and the Slackware package from our DOWNLOADS page
Posted by Naraku on Saturday 08 November 2008 - 00:02:41
* fixed a Linux listbox bug that left action buttons disabled when there was only one item [tukuyomi] * fixed a few strings that were not being translated by locale.cfg before [diminish]